E-POSTER-- Digital Video Production In Media Education

MELDA N. YILDIZ

    

   
ABSTRACT

Although media production is considered to be a time consuming, difficult, and expensive process, educators need to integrate media production into their curriculum in order to prepare new generations for a media-rich culture. Rather than just being technical or peripheral, media production must be simple and central to the learning process.

This research promotes media literacy skills/ goals through analog and digital production techniques. This study describes and analyzes the varied reactions and educational experiences of analog and digital video production groups.

This dissertation was based on research conducted in Hingham and Sharon, Massachusetts and Verona, Wisconsin from the spring of 2001 through the summer of 2001. The study investigated the educational experiences of three groups of forty-eight students who were completing their technology in education master programs. The study examined how participants were affected by different media production activities.

This qualitative research focused on the importance of learning new media literacy skills through simple production techniques on a video camera versus digital editing on computer. The participants in three different groups were asked to produce the same technique, transition, or special effect. Their responses to the media survey, questionnaires, media productions, interviews, as well as their midterm and final projects were compared and evaluated.

The study described in this dissertation explored three key topics in order to understand the educational experiences of participants: the wide range of meanings participants associate with media education; the impact of video production activities on participants’ understanding of media; and the ways in which they integrated media production in their midterm and final projects.

SUMMARY

Video production needs to be integrated into the curriculum. Media Literacy and Media Production are listed under core curriculum content standards in some states such as Massachusetts and others, like New Jersey, have just added Media Literacy into their core curriculum standards. K-12 teachers, now need training in the basic video production techniques and understanding of how to integrate media production throughout the curriculum to enhance learning.

The study describes the video production experiences of teachers who want to integrate video production and media literacy skills in the curriculum. In this study, by engaging in media production activities, participants experience the difficulties and unique characteristics of media production.

To date, few scholarly studies have investigated either digital video production in the classroom or the impact of media production on media literacy education.  This study attempts to fill the gap by outlining the natural links between education and communication. There is no current study that approaches media education from the point of view of adult learners.

The qualitative research process was used to investigate the experiences of the participants in the area of media production. Methodology included analysis of the media survey, questionnaires, electronic journals in online discussion forum, field notes derived from on-site classroom observations, video production exercises, midterm and final productions. Computer groups (CO) and Camera Groups (CA) were given 8 video production techniques to produce in their video magic activity. For each technique, two or three hypothesis and predictions were generated.

 

Video techniques for the magic exercise

1.        Using Camera Lens- Zoom in/ zoom out and Close up

2.        Shaky Camera- Rotate the Scene and Change Orientation

3.        Cut and Jump cut

4.        Transitions-Swish pan and Soft wipe---Match action/ color/ shape/ texture by focus/ defocus and fade to black.

5.        Special Effect- Filter/ Blur

6.        Special Effect- Key hole- Adding Credits, Title, Graphics and Text

7.        Voice Over/ Music

8.       Animation

 

Their videos were each viewed and analyzed based on these hypothesis and predictions. CA groups’ projects were on videotapes, and CO groups’ projects were on computer files. If the groups produced and integrated the techniques into their video, they received “1” as a score for each technique. If they did not integrate the techniques, they have received “0” as a score. All their responses were put in a spreadsheet program.

As a result, CA Groups completed all of the hypotheses more than 80 percent. CO groups completed 7 out of 8 hypothesis more than 100 percent, only the animation technique is 62.5 percent. Although there are some common results in generating these 8 techniques, the hypothesis and predictions for each technique present the unique characteristics and learning experiences for each group.

A number of students said they learned more than the video production. One CA group participant said, “I am happy to have met you, because you have given me much more to think about than just the content of this class.” Another one wrote, “More than learning video production, this course gave me chance to reflect on my own viewing habits and learned something about myself.” They found the media literacy exercises and the resources were helpful in understanding media messages and its unique characteristics.

The participants from CA groups did not need so much instruction whereas CO groups needed the teacher present, show examples and practice their work in order to produce their projects. Learning the software for CO groups was much more difficult and needed more guidance than CA groups.

The purpose of the magic exercise was to put the students behind the techniques. One of the CA groups participant wrote, “The effect that the magic exercise has only TV viewing is that I am more observant as to which techniques are being used and analyzing why it’s being produced in that particular way.”

Based on the participants reflections, media journal, class observation notes, common themes emerged. The table below compares CA and CO groups.

 

Tasks

Camera (CA) Groups/ On Camera Editing

Computer (CO) Groups/ On Computer Editing

Magic exercise

Positive experience

Confusing, frustrating

Ideas for integrating into the curriculum

Recognized the importance of integrating media production into the curriculum. Media production is a key to learn media literacy.

Found the media production time consuming and difficult

Effect on response to media

The magic exercise put the students behind camera. “Media activities have made me less of a passive viewer and more of an active viewer of media.”

No significant effect detected. Only one student said, “The activities made me feel like I could be more of a producer, not just a viewer.”

Cooperative Learning

Group work was highly appreciated. They enjoyed exploring and learning from each other.

Participants took distinctive roles during the production. Groups more than two is highly recommended.

Participants were editors. They found the group work challenging. More than two person in the group generated problems.

 

Discovery Learning vs. Trial and error

Discovery occurred while trying the various buttons on the camera.

Drill and practice- teacher presents how to and students practice.

Class Discussion

Created dynamic and productive discussions among the groups.

Generated discussions among the group but they frustrated each others editing style.

Each medium provides different dimension. (Potter, 1998)

CA groups experienced cognitive, emotional, as well as aesthetic dimensions of the project.

Transparent learning occurred.

CO group focused mostly on aesthetic dimension of the project.

 

Students’ Level of Technical Proficiency

It did not required technical skills, students who considered novices also excelled.

Students who had previous technology skills considered themselves intermediate or expert did better on their production.

Focus

Process oriented

Focused more on the story of their project

 

Product oriented

Focus was on the production, learning the technical skills.

Storyboarding / Concept Mapping

Storyboards were more elaborate and detailed. Original stories stayed close to the end product.

They spent did less time on storyboarding more time on learning the software.

Suggestion for Improving the class

Emphasized the need for more time.

Step by step instruction and easy to use software

 

Camera production was highly motivational indeed because the participants enjoyed working in creative ways to use the camcorders. The participants repeatedly said in their reflection papers how much they enjoyed working with the camera. As one said, “I don’t believe what you see on television.  All these statements are untrue, after recently producing a commercial, I believe anything is visually possible with the help of fancy equipment.” On the other hand, CO groups emphasized the need for detailed step-by-step instruction and more time to master the skills. Although “the instructor was enthusiastic and easy going”, students found the software confusing and frustrating.

Participants in CA groups created lesson plans integrating video production into the curriculum, whereas CO groups focused on lesson plans deconstructing ads, newspaper analysis, or unrelated topics such as butterflies. CO groups did not see the importance of video production in the classroom. They pointed out they prefer using the ready-made videos to use in the classroom. As one participant said “I wish I could take the time to develop a video but I know I would get frustrated and end up just looking for a video already made to fit into my unit” And added “It is better to deconstruct, constructing takes so much time and frustrating.”

'The camera never lies', 'seeing is believing,' and 'what you see is what you get' were accepted expressions. However, what we see on TV, or hear on the radio are constructions and they reflect the producers', authors', and camerapersons’, journalists' point of view. By actively involving participants in producing media such as PSA (public service announcement), they understood the conventions of the medium. As they became the producers of their own media projects, they developed media literacy skills, and became informed consumers and citizen of the world.

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© 2002 Melda N. YILDIZ

Page created: 06/03/2002
Page last updated: 10/25/2002
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